Vadim was resurrected by a party of adventurers exploring a tomb at the prompting of a seeress whose allegiance was never clear to begin with. A half-elven warlord named Menelaus donned the suit of armor that was collected from various trap-ridden rooms in the tomb and laid down on a dais, hoping to gain the ancient hero’s power. As soon as he laid himself on the slab, Vadim’s essence took posession, and Menelaus was no more. Vadim slayed the rest of the adventurers, and regained his freedom. This tomb was actually a prison, originally built by the Church of Ioun, to entrap an ancient traitor and ensure he could not wage his war against the kingdom of the time. That kingdom has since fallen, and others have taken its place. The Church continues to upkeep the tomb, but has lost most of the records of the original purpose. It had become a lesser priority. That was how the illusion cast over the entire tomb was not recognized until it was too late. The seeress had been waiting for an age to lure adventurers into the tomb, and cast illusory magic over the entrance, so that any party entering would find the tomb full of creatures and monsters when, in fact, the tomb was populated by arcane guardians, divine warriors, and a small cadre of acolytes who respond to any alarms triggered at the breaching of certain rooms in the tomb. The oozes were really there, however. -Highlights of report from Hendrie, Inquisitor of the Church of Ioun, sent to investigate disturbances at the Tomb of the Unnamed Hero.